Kickstarter Poll Results
Around 750 players (out of around 30,000 players in our list) voted “Yes” or “Maybe” on whether they’ll support our hypothetical Kickstarter.
Bad news: Only 750 players said they’d consider supporting our Kickstarter.
Good news: 750 players said they’d consider supporting it! 🙂 So, we have a nice base of potential supporters to build the foundation for Cosmic Brawl.
We won’t be doing a Kickstarter immediately, but we may do one in a couple of months. There’s a big caveat though, read on to find out!
Deja Vu All Over Again?
Last week we said our communication about RNG wasn’t as clear as it should’ve been – but our communication about money seems to have been far less clear!
A surprisingly large number of players in the poll said something along the lines of:
But you said there would be absolutely nothing to buy in the game. I wouldn’t spend any money ever on your game or your Kickstarter.
The fact is, we *never* said there’ll be nothing to buy in the game. A game like that would be DOA. What we said was:
- All cards will be free.
- Our game will not be P2W – because a player won’t get any advantages during a match based on how much money he spent in the game.
In any case, we take 100% responsibility for the unclear communication on this message.
Major Announcement (Don’t Miss This!)
The poll results were very eye-opening for Chris and me. Why?
We definitely did NOT set out to build a game for players who want a game that has nothing to buy and who will *never* spend any money. Such a game will be DOA.
So how did we end up attracting a large number of players who thought that’s what we were promising to do? Answer: Poor communication by us regarding our pricing model.
So what’s next?
Chris and I have discussed this in detail over the past several days. We’re now evaluating whether to:
Option A: Continue development of Cosmic Brawl with major change in pricing model.
- We must have a clear pricing model – and communicate that clearly in our messaging.
- It’s very important we make it clear the game will have things to buy.
- And players who spend money will get clear, tangible benefits.
- Pricing model can’t be based on nice-to-have items only.
- Reason: Based on the poll results, we feel it’s highly unlikely to be viable for an indie studio like us.
In addition, our pricing model must stay true to what we’ve promised:
- Not P2W.
- All cards are free, and available as soon as you download the game.
Plus we’d also ideally like to:
- Keep the game free-to-play.
Got any suggestions for pricing models that meet these criteria? We have one good idea, but will share it after we hear from the community.
– or –
Option B: Cancel the game.
- Although an extreme option, we have no choice but to consider it.
- Reason: There’s no point in working hard for another 18 months to build a game based on an idea that doesn’t have much support from the player community.
Timeline for decision
We’ll decide between these two options within the next couple of weeks, and will of course include your feedback in making this decision. Post a comment and let us know your thoughts.
So Will There Be a Kickstarter?
Only if we decide to go with option A. If we go with option A, we’ll do a Kickstarter in a couple of months or so. If it fails, we’ll cancel the game. Why?
- If there isn’t support from enough players for our Kickstarter – we believe that means our game idea isn’t really that good.
- This is another major lesson for Chris and me from this poll.
- Originally 30,000 players thought our game idea was good and we should build the game. But when asked if they’d consider supporting our Kickstarter, only 750 said yes!
- Unless enough players tell us the game idea is good (by voting with their wallets) – we don’t want to toil away for another 18 months to build a game based on that idea.
And if we decide to go with option A – we’ll share details on the Kickstarter rewards, funding targets, and any other questions you may have. So you’ll be fully informed before you decide whether to spend your hard-earned money on our Kickstarter.
Got any thoughts to share? Post a comment…